Evolution of Games
What It Takes To Become A Games Artist
https://docs.google.com/document/d/182o6xX54FeYtsPGr1b_3mZ88WNRYENhms8JCFojvP34/edit?usp=sharing
Micro, Macro, and Meta Game Loops
https://docs.google.com/document/d/1lepwVQ0qYgg-WRrvKs-q_QiidL9vmumnwDVrcRLl-Fs/edit?usp=sharing
Study of Flow in Games
https://docs.google.com/document/d/1rzFJxo4WfrYfaoyQbFlL4FejJFoDOY-L7eaq6Q5DotY/edit?usp=sharing
Game Design / ASSET
Game Design Document.
https://docs.google.com/document/d/1vbRR9BLK8oEK7zIwtLvCu_ejHK06TsCeTqgni5r0nmI/edit?usp=sharing
Principles of Modelling and Animation
Modelling
https://catherinefdagamesart.edublogs.org/3d-assets-2016-17/
Animation
https://catherinefdagamesart.edublogs.org/3d-animation-2016-17/
Art Process and Techniques 1
https://docs.google.com/presentation/d/1W7dFTD9hSo0JmnVqyzbeUTa0PdmoBpUhPvBrFFgKF_c/edit?usp=sharing
Environment Production for Games Art
https://docs.google.com/presentation/d/1yH-wGRygYM3ykf__xitGuD98yRH4Mh-bxLtqvkAEZtg/edit?usp=sharing
Process and Techniques 2
https://docs.google.com/presentation/d/1U4vONTQdt31WBS2yDqSzxNCw9uhUo4Ic-dztN3M4i6E/edit?usp=sharing
Character Production for Games
https://docs.google.com/document/d/1Wdd944AC3jmq24Mkrfq3N3AAmESGQpt7h4hCsBe3oQ0/edit?usp=sharing
Game Engines / Production Project
https://docs.google.com/document/d/1D6cBrHXvhbqDPUbKDfjX-luNN7VvsTxr1ZZNIjDfV6k/edit?usp=sharing